

Wiggling around your fingers during a block will cause you to lean. Holding both fingers down on the top half of the screen will block your head. Sliding left and right triggers jabs and hooks. Players will place their thumbs on the left and right side of the screen. Total Fight Control, as the system is known, offers a unique and deeply satisfying alternative to the button-mashing found in most other fighting games – but how does it translate to the iPhone’s touch screen?

Or tapping the right stick to the left might have him throw a jab. Tapping the left stick up might cause your boxer to through a left-hand uppercut, for example. This is accomplished on home consoles by treating the left and right analog sticks as your left and right fists. Like its console brethren, Fight Night Champion is all about mastering a variety of punches and blocks in a manner that approximates the real fighting experience as closely as possible. But don’t let its diminished stature confuse you: this game still packs one hell of a punch.
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Now, 7 years and 5 games later, Fight Night has made its way to the iPhone.įight Night Champion takes the precision and finesse that the series is known for and shrinks it down to pocket size. Then EA returned pride to the gaming world with the debut of Fight Night in 2004, a boxing simulation that showed gamers the sweet science could be about far more than button mashing. Fight Night Champion delivers a knockout boxing experience on the iPhoneįor years, boxing video games were marked by the occasional mediocre release and a panged longing for the days of Mike Tyson’s Punch-Out.
